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- on mouseDown
- puppetSound("click")
- set the visible of sprite 11 to 0
- set the visible of sprite 12 to 0
- set the visible of sprite 13 to 0
- set the visible of sprite 14 to 0
- set the visible of sprite 15 to 0
- set the visible of sprite 16 to 0
- set the visible of sprite 17 to 0
- set the visible of sprite 18 to 0
- set the visible of sprite 19 to not (the visible of sprite 19)
- set the visible of sprite 29 to 1
- end
-